2014.11.01 Kitty Kitty Bang Bang Returns!

You thought Kitty Kitty Bang Bang was a long forgotten dream! No it was not! We bring you the latest announcement of the merging of the Boss 101 universe and Kitty Kitty’s universe! Check out the SWEET LID you can now purchase in Boss 101.

Yes! Your very own Kitty Kitty Bang Bang hat in Boss 101!   What do the guys have to say about this? Read on!




The OG concept poster from way back!


Remember to  LIVE YOUR DREAMS folks! That’s how Kitty does it!

Talk with you soon!


2014.10.29 Boss 101 Visits S.T.E.V.E. and Max

Today we have a SPECIAL GUEST VISITOR to the Commander Center - none other than the MAIN BAD guy – BOSS 101 himself! Check out the animated action below!


The question remains though….




Talk with you soon and remember – LIVE YOUR DREAMS!



2014.10.25 Boss 101 – Screenshot Saturday!

More screens from all sorts of levels. Check it out and see what you think. We’re going here, we’re going there. WE’RE GOING EVERYWHERE to bring YOU the MAGIC!




screenshotPostApocalyptic screenshotRoboEgypt screenshotRoboEgypt2 screenshotSpace


2014.10.22 Boss 101 – Screenshot on the Dock of the Bay

Just a quick update – we’re here and MAKING MAGIC!!



Talk with you soon and LIVE YOUR DREAMS!


2014.10.19 Boss 101 Map Screen – Where to find ‘em!!!

How do we go about finding all those wonderful bosses we fight? Well, we have this SWEET map room the boys go to plot their adventure! Check it out – better yet – let them tell you about it!



That’s right folks – you get the WHOLE picture with the Boss 101 Command Center and GUESS WHAT?!!? it’s all yours from the get go. You’re the superstar! Well, we do have a few upgrades you will want to get before you go knocking on Boss 101’s door!

Enjoy the look and remember – LIVE YOUR DREAMS! No one else will do it for you!




2014.10.15 Boss 101 and YOU!


Boss 101 Dev Blogasaurous!

OK – you may already know all about the fabulous Boss 101 Make-A-Boss where you generate all the NEW bosses you fight each round but maybe we haven’t told you yet about some of the OVER-ARCHING ideas we use to guide us whilst we whittle away making magic. To that end – let’s talk about some of the basic principles which go into EACH FRAME of animation and EACH LINE of code in boss 101. We talk a lot about fun but what does that mean for YOU exactly. Here is an example:

Humor – you probably guessed this one already but it’s a biggie. We want to introduce you to STEVE and Max and we do a lot of that with their interactions with Bosses and each other. Our MASTER ENGINEER has devised a new and much improved dialog system that allows all sorts of HIGH-larious interactions with YOU, with bosses with STEVE and Max and even ROB. Bosses can have last gasps as they die, STEVE and Max now comment on the bosses as they are being made, we have a new dialog balloon system for in round and Command Center interactions. ALL THIS is designed to give you a direct link to the humor – both real and imagined inside the game!

Variety – You mentioned you wanted as much variety as possible within the bosses. You wanted MORE weapons, more weapon variety and more types of attacks. YOU GOT IT! There are nearly twice as many boss bodies in this game and each one has its own brand of attacking, defending and general AI pattern. In addition – there are MORE boss parts now too! In Boss 101’s web game there were three boss parts with practically no animation – Now we have FIVE major boss parts with hundreds of frames of animation on nearly every boss. Why?!?!?! To give the boss character and a bigger sense of personality!


Collection and Collectables – related to the above we wanted to reward the long term player with stuff to find and REASONS to find it. Hats are the basic collectable and they will be found after completing sets of tasks from the Command Center. You might also find a hat during a round, you may win one from an arcade game in the Command Center! The reason and POINT of the collectables is to give you something for your time. They are needed but they are there for the player who dives in and looks everywhere and experiments with the game. Oh, and if you don’t want to do ALL the hard work then feel free to ask your friend who did. Maybe they will point you to some of the secret areas!

That’s the just the TIP of the BOSS-berg! Stay tuned over the coming weeks as we show you more of what is IN the game!



2014.10.08 Mid-Week Madness, STEVE, Max and snow!

Let’s get to it! STEVE and Max with another look at some of the weather in Boss 101…

2014.10.08_update boss101SnowCity

See you soon and LIVE YOUR DREAMS!!!


2014.10.04 Hat Week Continues


You saw the store – you saw a few of the hats – Now see more of them! We even included animation! These will do everything from make you the most dapper person at the party to helping increase your boss busting firepower!

Talk with you soon and KEEP ON KEEPING ON!



Zomboid and Oink!

hat_Oink hat_Zombie







Beaulieu and BoBo

hat_Beaulieu hat_BoBo







Awesome and Armor

hat_Awesome hat_Armor







Fish Bowl


2014.10.01 Update with STEVE, Max, hats and Valve!

Read and rejoice. A look at the new Hat Store in ACTION with STEVE and Max walking you through it…. sorta. HAAAAAAAAAAA!!


Also – we had requests about holdover hats from the Boss 101 web game.

Yep, we do indeed have some returning lids.

Here’s a letter from a concerned fan…

“When are you going to show that sweet Calibretto hat?” – J. Madureira.

Welp, Mister Madureira, check THESE OUT!

A full Calibretto Suit! Can’t go wrong with that!!!


… and a Calibretto helm for wacky party fun!


Talk with you soon and LIVE YOUR DREAMS!


2014.09.26 Boss 101 – Bosses die, STEVE and Max TALK!

HELLO ONE and ALL! Let’s talk about Boss 101 shall we?

First – we did a little site revamp at www.donleytimefoundation.com we added in the Disqus commenting system and cleaned things up a bit overall. Mostly, we wanted the place in order for YOU to enjoy it more!

Second – One thing we are making sure to have in this game is the dialog interaction we know you love so! To that, end this update is about some of the ways we’re bringing as much to you as possible in Boss 101.

There is a LOT of feedback from STEVE, Max and even ROB (from Cosmic Clicks). Not only that but the bosses are more than likely to give you some sass when you start and end the rounds. In an earlier update we had a look at the Make a Boss and saw STEVE and Max tend to weigh in pretty critically on the boss rolls. Well, that happens during the rounds too and you never know when they might pipe in about how you’re playing or how they’re feeling.

Now what happens, you might ask, when the boss gets creamed? Well, he does what most other dying creatures do. He lets out a death wail. Not your normal groan or scream. Naw, he’s going to be WAY more colorful than that. Below is just ONE example of what he can do AND a little message from STEVE and Max about it!

Like seeing them STEVE and Max? Let us know and they’ll be back! In fact, DON’T LET US KNOW and THEY WILL STILL BE BACK! HAAAAAAAAAAAAAAAAAA!!!

Alright talk with you soon and LIVE YOUR DREAMS!


A message from STEVE and Max (it does repeat):


What is the sound a boss makes when it dies?


Talk with you soon!