2014.04.24 Meet the Minions

Bring on the new guys! In the continuing series to show you how awesome the next Boss 101 game will be we present – The New Minions! Remember those clowns in Boss 101’s web version? Well, they got all dressed up for the PC/Console port and are looking to kick serious tail this time around. Don’t expect chumpy pushovers. Check below for a comparison from the OG crew and the new hotness! DO IT!

Meet the minions - part 1

2014.03.11 Update and Screenshot!

Tuesday update!

It’s been a little bit but here’s news. Work is going full bore on the Boss 101 sequel. We’ve added people to the roster to help bring you the best possible game. Expect a more thorough introduction of the new adds soon. We are also looking at the possibility of Xbox One and PS4 release also. Both of those platforms are mos-def on the list.

Finally, there will be a whole new system of guns in the sequel. You can make them from parts you scrap from bosses you beat. When you are fighting those two story bosses, you’re going to need a bigger gun. #boss101#particlecannon #bigboom

Particle_Cannon

2014.02.14 Cosmic Clicks on Kongregate and a Boss 101 sequel

Hello everyone! An update from the Foundation to you!

Some really good news is coming in from our game Cosmic Clicks on Kongregate.com. It was uploaded Monday and has been picking up steam over the last few days. The fan response is super positive and the game is on track to do very well in terms of plays and advertising. Strangely enough – it seems the dialog between STEVE and Max is cited as one of the main draws of the game. I think the fact you can burn through it in less than 2 hours want helps too. Overall though, it’s super nice to read the feedback and see people are enjoying it. Many comments of “I laughed out loud” and “ Best clicker game to date” are popping up. I’m sure some of it is the moment of excitement but this is the reason I make games – to entertain!

Play Cosmic Clicks on Kongregate!

Also – work is officially “ON” for the Boss 101 sequel. As I mentioned in a prior update this will be developed in a new engine and is planned to be completed via crowd-funding. The plan will be 5-6 months of game preproduction (and learning the new engine) and from there I will prep a campaign to get the game published and Kickstarted (and yes Steam Greenlit). It’s pretty heady stuff but I’m taking it one step at a time. I think the deal will be to pace myself and just move forward as I did a year ago when I started all this.

Thanks for checking in and talk with you soon!

Best,

-Tim